sudoku-solver/main.c
2020-12-16 19:04:05 +01:00

379 lines
6.2 KiB
C

#include <string.h>
#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#define MAX_LIST_LENGTH 9
typedef struct {
int length;
int list[MAX_LIST_LENGTH];
} list_t;
typedef struct {
list_t field[9][9];
} field_t;
void setAll(list_t* list) {
list->length = MAX_LIST_LENGTH;
for(int i = 0; i < MAX_LIST_LENGTH; i++) {
list->list[i] = i + 1;
}
}
void output(field_t field) {
for (int y = 0; y < 9; y++) {
for (int x = 0; x < 9; x++) {
if (field.field[x][y].length == 0) {
putchar('#');
} else if (field.field[x][y].length == 1) {
putchar(field.field[x][y].list[0] + '0');
} else {
putchar('?');
}
}
putchar('\n');
}
}
field_t readField(const char* input) {
int x = 0, y = 0;
field_t field;
size_t length = strlen(input);
for (size_t i = 0; i < length; i++) {
char c = input[i];
bool inc = false;
if (c == ' ') {
setAll(&(field.field[x][y]));
inc = true;
} else if (c >= '1' && c <= '9') {
field.field[x][y].length = 1;
field.field[x][y].list[0] = c - '0';
inc = true;
}
if (inc) {
x++;
if (x >= 9) {
x = 0;
y++;
}
if (y >= 9) {
break;
}
}
}
return field;
}
static inline void removeFromList(list_t* list, int i) {
for (int li = i + 1; li < list->length; li++) {
list->list[li - 1] = list->list[li];
}
list->length--;
}
static inline int eliminate(field_t *field) {
int eliminated = 0;
// columns
for (int x = 0; x < 9; x++) {
unsigned long bitfield = 0x1ff;
for (int y = 0; y < 9; y++) {
list_t* list = &(field->field[x][y]);
if (list->length == 1) {
bitfield &= ~(1 << (list->list[0] - 1));
}
}
for (int y = 0; y < 9; y++) {
list_t* list = &(field->field[x][y]);
if (list->length == 1) {
continue;
}
for (int i = 0; i < list->length; i++) {
if (!(bitfield & (1 << (list->list[i] - 1)))) {
eliminated++;
removeFromList(list, i);
i--;
}
}
}
}
// rows
for (int y = 0; y < 9; y++) {
unsigned long bitfield = 0x1ff;
for (int x = 0; x < 9; x++) {
list_t* list = &(field->field[x][y]);
if (list->length == 1) {
bitfield &= ~(1 << (list->list[0] - 1));
}
}
for (int x = 0; x < 9; x++) {
list_t* list = &(field->field[x][y]);
if (list->length == 1) {
continue;
}
for (int i = 0; i < list->length; i++) {
if (!(bitfield & (1 << (list->list[i] - 1)))) {
eliminated++;
removeFromList(list, i);
i--;
}
}
}
}
for (int xs = 0; xs < 3; xs++) {
for (int ys = 0; ys < 3; ys++) {
unsigned long bitfield = 0x1ff;
for (int x = xs * 3; x < (xs + 1) * 3; x++) {
for (int y = ys * 3; y < (ys + 1) * 3; y++) {
list_t* list = &(field->field[x][y]);
if (list->length == 1) {
bitfield &= ~(1 << (list->list[0] - 1));
}
}
}
for (int x = xs * 3; x < (xs + 1) * 3; x++) {
for (int y = ys * 3; y < (ys + 1) * 3; y++) {
list_t* list = &(field->field[x][y]);
if (list->length == 1) {
continue;
}
for (int i = 0; i < list->length; i++) {
if (!(bitfield & (1 << (list->list[i] - 1)))) {
eliminated++;
removeFromList(list, i);
i--;
}
}
}
}
}
}
return eliminated;
}
typedef enum {
solved, unsolved, error
} state_t;
typedef struct {
state_t state;
field_t field;
} solution_t;
static inline state_t getState(field_t field) {
for (int x = 0; x < 9; x++) {
for (int y = 0; y < 9; y++) {
int l = field.field[x][y].length;
switch(l) {
case 0:
return error;
case 1:
continue;
default:
return unsolved;
}
}
}
return solved;
}
typedef struct {
int length;
struct guess {
int x;
int y;
int n;
}* guesses;
} guesslist_t;
static inline guesslist_t possibleGuesses(field_t field) {
guesslist_t list;
list.guesses = NULL;
list.length = 0;
for (int x = 0; x < 9; x++) {
for (int y = 0; y < 9; y++) {
int l = field.field[x][y].length;
if (l > 1) {
void* tmp = realloc(list.guesses, (list.length + l) * sizeof(struct guess));
if (tmp == NULL) {
fprintf(stderr, "panic: malloc failed\n");
exit(1);
}
list.guesses = tmp;
for (int i = 0; i < l; i++) {
list.guesses[list.length++] = (struct guess) {
x, y, field.field[x][y].list[i]
};
}
}
}
}
return list;
}
static inline void freeGuesses(guesslist_t guesses) {
free(guesses.guesses);
}
solution_t solve(field_t field) {
int n;
while ((n = eliminate(&field))) {
printf("possibilities eliminated: %d\n", n);
}
state_t state = getState(field);
if (state == solved || state == error) {
return (solution_t) {
state, field
};
} else {
printf("no solution found using basic rules\n");
guesslist_t list = possibleGuesses(field);
for (int i = 0; i < list.length; i++) {
field_t field_ = field;
struct guess guess = list.guesses[i];
printf("guessing: %d,%d = %d\n", guess.x + 1, guess.y + 1, guess.n);
field_.field[guess.x][guess.y].length = 1;
field_.field[guess.x][guess.y].list[0] = guess.n;
solution_t solution = solve(field_);
if (solution.state == solved) {
freeGuesses(list);
return solution;
}
}
freeGuesses(list);
return (solution_t) {
error,
field
};
}
}
const char* wikipedia = "\
53 7 \
6 195 \
98 6 \
8 6 3\
4 8 3 1\
7 2 6\
6 28 \
419 5\
8 79\
";
const char* medium = "\
47 53 \
9 8 \
1 2 5 \
1 7 5 4\
39 1 \
65 9 3\
95 172 6\
28 1\
7 64 9 \
";
const char* hard = "\
29 4 \
31 5 26\
96 \
2 83 \
1 98 5\
57 \
768 4\
6 2 9\
4 3\
";
const char* very_difficult = "\
21 6 4 \
5 9 \
4 2 1\
84 5 \
1 2\
4 75\
7 6 4\
3 9 \
8 3 61 \
";
const char* hardest = "\
8 \
36 \
7 9 2 \
5 7 \
457 \
1 3 \
1 68\
85 1 \
9 4 \
";
int main() {
field_t field = readField(hardest);
output(field);
solution_t solution = solve(field);
printf("\n\n");
switch(solution.state) {
case error:
printf("error\n");
break;
case solved:
printf("solved\n");
break;
case unsolved:
printf("unsolved\n");
break;
default:
break;
}
output(solution.field);
return 0;
}