php-doc-en/language/operators.xml
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<?xml version="1.0" encoding="iso-8859-1"?>
<!-- $Revision$ -->
<chapter xml:id="language.operators" xmlns="http://docbook.org/ns/docbook">
<title>Operators</title>
<simpara>
An operator is something that you feed with one or more values (or
expressions, in programming jargon) which yields another value (so that the
construction itself becomes an expression). So you can think of functions
or constructions that return a value (like print) as operators and those
that return nothing (like echo) as any other thing.
</simpara>
<para>
There are three types of operators. Firstly there is the unary operator which
operates on only one value, for example ! (the negation operator) or ++
(the increment operator). The second group are termed binary operators; this
group contains most of the operators that PHP supports, and a list follows
below in the section <link linkend="language.operators.precedence">Operator
Precedence</link>.
</para>
<para>
The third group is the ternary operator: ?:. It should be used to select
between two expressions depending on a third one, rather than to select two
sentences or paths of execution. Surrounding ternary expressions with
parentheses is a very good idea.
</para>
<sect1 xml:id="language.operators.precedence">
<title>Operator Precedence</title>
<para>
The precedence of an operator specifies how "tightly" it binds two
expressions together. For example, in the expression <literal>1 +
5 * 3</literal>, the answer is <literal>16</literal> and not
<literal>18</literal> because the multiplication ("*") operator
has a higher precedence than the addition ("+") operator.
Parentheses may be used to force precedence, if necessary. For
instance: <literal>(1 + 5) * 3</literal> evaluates to
<literal>18</literal>. If operator precedence is equal, left to right
associativity is used.
</para>
<para>
The following table lists the precedence of operators with the
highest-precedence operators listed at the top of the table. Operators
on the same line have equal precedence, in which case their
associativity decides which order to evaluate them in.
<table>
<title>Operator Precedence</title>
<tgroup cols="2">
<thead>
<row>
<entry>Associativity</entry>
<entry>Operators</entry>
<entry>Additional Information</entry>
</row>
</thead>
<tbody>
<row>
<entry>non-associative</entry>
<entry>clone new</entry>
<entry><link linkend="language.oop5.cloning">clone</link> and <link linkend="language.oop5.basic.new">new</link></entry>
</row>
<row>
<entry>left</entry>
<entry>[</entry>
<entry><function>array</function></entry>
</row>
<row>
<entry>non-associative</entry>
<entry>++ --</entry>
<entry>
<link linkend="language.operators.increment">increment/decrement</link>
</entry>
</row>
<row>
<entry>non-associative</entry>
<entry>~ - (int) (float) (string) (array) (object) (bool) @</entry>
<entry>
<link linkend="language.types">types</link>
</entry>
</row>
<row>
<entry>non-associative</entry>
<entry>instanceof</entry>
<entry>
<link linkend="language.types">types</link>
</entry>
</row>
<row>
<entry>right</entry>
<entry>!</entry>
<entry>
<link linkend="language.operators.logical">logical</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>* / %</entry>
<entry>
<link linkend="language.operators.arithmetic">arithmetic</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>+ - .</entry>
<entry>
<link linkend="language.operators.arithmetic">arithmetic</link>&listendand;
<link linkend="language.operators.string">string</link></entry>
</row>
<row>
<entry>left</entry>
<entry>&lt;&lt; &gt;&gt;</entry>
<entry>
<link linkend="language.operators.bitwise">bitwise</link>
</entry>
</row>
<row>
<entry>non-associative</entry>
<entry>&lt; &lt;= &gt; &gt;= &lt;&gt;</entry>
<entry>
<link linkend="language.operators.comparison">comparison</link>
</entry>
</row>
<row>
<entry>non-associative</entry>
<entry>== != === !==</entry>
<entry>
<link linkend="language.operators.comparison">comparison</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>&amp;</entry>
<entry>
<link linkend="language.operators.bitwise">bitwise</link>&listendand;
<link linkend="language.references">references</link></entry>
</row>
<row>
<entry>left</entry>
<entry>^</entry>
<entry>
<link linkend="language.operators.bitwise">bitwise</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>|</entry>
<entry>
<link linkend="language.operators.bitwise">bitwise</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>&amp;&amp;</entry>
<entry>
<link linkend="language.operators.logical">logical</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>||</entry>
<entry>
<link linkend="language.operators.logical">logical</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>? :</entry>
<entry>
<link linkend="language.operators.comparison.ternary">ternary</link>
</entry>
</row>
<row>
<entry>right</entry>
<entry>
= += -= *= /= .= %= &amp;= |= ^= &lt;&lt;= &gt;&gt;=
</entry>
<entry>
<link linkend="language.operators.assignment">assignment</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>and</entry>
<entry>
<link linkend="language.operators.logical">logical</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>xor</entry>
<entry>
<link linkend="language.operators.logical">logical</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>or</entry>
<entry>
<link linkend="language.operators.logical">logical</link>
</entry>
</row>
<row>
<entry>left</entry>
<entry>,</entry>
<entry>many uses</entry>
</row>
</tbody>
</tgroup>
</table>
</para>
<para>
Left associativity means that the expression is evaluated from left to right,
right associativity means the opposite.
<example>
<title>Associativity</title>
<programlisting role="php">
<![CDATA[
<?php
$a = 3 * 3 % 5; // (3 * 3) % 5 = 4
$a = true ? 0 : true ? 1 : 2; // (true ? 0 : true) ? 1 : 2 = 2
$a = 1;
$b = 2;
$a = $b += 3; // $a = ($b += 3) -> $a = 5, $b = 5
?>
]]>
</programlisting>
</example>
Use parentheses to increase readability of the code.
</para>
<note>
<para>
Although <literal>=</literal> has a lower precedence than
most other operators, PHP will still allow expressions
similar to the following: <literal>if (!$a = foo())</literal>,
in which case the return value of <literal>foo()</literal> is
put into <varname>$a</varname>.
</para>
</note>
</sect1>
<sect1 xml:id="language.operators.arithmetic">
<title>Arithmetic Operators</title>
<simpara>
Remember basic arithmetic from school? These work just
like those.
</simpara>
<table>
<title>Arithmetic Operators</title>
<tgroup cols="3">
<thead>
<row>
<entry>Example</entry>
<entry>Name</entry>
<entry>Result</entry>
</row>
</thead>
<tbody>
<row>
<entry>-$a</entry>
<entry>Negation</entry>
<entry>Opposite of <varname>$a</varname>.</entry>
</row>
<row>
<entry>$a + $b</entry>
<entry>Addition</entry>
<entry>Sum of <varname>$a</varname> and <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a - $b</entry>
<entry>Subtraction</entry>
<entry>Difference of <varname>$a</varname> and <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a * $b</entry>
<entry>Multiplication</entry>
<entry>Product of <varname>$a</varname> and <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a / $b</entry>
<entry>Division</entry>
<entry>Quotient of <varname>$a</varname> and <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a % $b</entry>
<entry>Modulus</entry>
<entry>Remainder of <varname>$a</varname> divided by <varname>$b</varname>.</entry>
</row>
</tbody>
</tgroup>
</table>
<simpara>
The division operator ("/") returns a float value unless the two operands
are integers (or strings that get converted to integers) and the numbers
are evenly divisible, in which case an integer value will be returned.
</simpara>
<simpara>
Operands of modulus are converted to integers (by stripping the decimal
part) before processing.
</simpara>
<note>
<simpara>
Remainder <literal>$a % $b</literal> is negative for negative
<literal>$a</literal>.
</simpara>
</note>
<simpara>
See also the manual page on
<link linkend="ref.math">Math functions</link>.
</simpara>
</sect1>
<sect1 xml:id="language.operators.assignment">
<title>Assignment Operators</title>
<simpara>
The basic assignment operator is "=". Your first inclination might
be to think of this as "equal to". Don't. It really means that the
left operand gets set to the value of the expression on the
rights (that is, "gets set to").
</simpara>
<para>
The value of an assignment expression is the value assigned. That
is, the value of "<literal>$a = 3</literal>" is 3. This allows you to do some tricky
things:
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
$a = ($b = 4) + 5; // $a is equal to 9 now, and $b has been set to 4.
?>
]]>
</programlisting>
</informalexample>
</para>
<para>
In addition to the basic assignment operator, there are "combined
operators" for all of the <link linkend="language.operators">binary
arithmetic</link>, array union and string operators that allow you to use a value in an
expression and then set its value to the result of that expression. For
example:
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
$a = 3;
$a += 5; // sets $a to 8, as if we had said: $a = $a + 5;
$b = "Hello ";
$b .= "There!"; // sets $b to "Hello There!", just like $b = $b . "There!";
?>
]]>
</programlisting>
</informalexample>
</para>
<para>
Note that the assignment copies the original variable to the new
one (assignment by value), so changes to one will not affect the
other. This may also have relevance if you need to copy something
like a large array inside a tight loop. Assignment
by reference is also supported, using the <computeroutput>$var =
&amp;$othervar;</computeroutput> syntax.
'Assignment by reference' means that both variables end
up pointing at the same data, and nothing is copied anywhere.
To learn more about references, please read <link
linkend="language.references">References explained</link>. As of
PHP 5, objects are assigned by reference unless explicitly told
otherwise with the new <link linkend="language.oop5.cloning">clone</link>
keyword.
</para>
</sect1>
<sect1 xml:id="language.operators.bitwise">
<title>Bitwise Operators</title>
<simpara>
Bitwise operators allow evaluation and manipulation of specific
bits within an integer.
</simpara>
<table>
<title>Bitwise Operators</title>
<tgroup cols="3">
<thead>
<row>
<entry>Example</entry>
<entry>Name</entry>
<entry>Result</entry>
</row>
</thead>
<tbody>
<row>
<entry><userinput>$a &amp; $b</userinput></entry>
<entry>And</entry>
<entry>Bits that are set in both <varname>$a</varname> and <varname>$b</varname> are set.</entry>
</row>
<row>
<entry><userinput>$a | $b</userinput></entry>
<entry>Or (inclusive or)</entry>
<entry>Bits that are set in either <varname>$a</varname> or <varname>$b</varname> are set.</entry>
</row>
<row>
<entry><userinput>$a ^ $b</userinput></entry>
<entry>Xor (exclusive or)</entry>
<entry>
Bits that are set in <varname>$a</varname> or <varname>$b</varname> but not both are set.
</entry>
</row>
<row>
<entry><userinput>~ $a</userinput></entry>
<entry>Not</entry>
<entry>
Bits that are set in <varname>$a</varname> are not set, and vice versa.
</entry>
</row>
<row>
<entry><userinput>$a &lt;&lt; $b</userinput></entry>
<entry>Shift left</entry>
<entry>
Shift the bits of <varname>$a</varname> <varname>$b</varname> steps to the left (each step means
"multiply by two")
</entry>
</row>
<row>
<entry><userinput>$a &gt;&gt; $b</userinput></entry>
<entry>Shift right</entry>
<entry>
Shift the bits of <varname>$a</varname> <varname>$b</varname> steps to the right (each step means
"divide by two")
</entry>
</row>
</tbody>
</tgroup>
</table>
<para>
Bit shifting in PHP is arithmetic.
Bits shifted off either end are discarded.
Left shifts have zeros shifted in on the right while the sign
bit is shifted out on the left, meaning the sign of an operand
is not preserved.
Right shifts have copies of the sign bit shifted in on the left,
meaning the sign of an operand is preserved.
</para>
<para>
Use parentheses to ensure the desired
<link linkend="language.operators.precedence">precedence</link>.
For example, <literal>$a &amp; $b == true</literal> evaluates
the equivalency then the bitwise and; while
<literal>($a &amp; $b) == true</literal> evaluates the bitwise and
then the equivalency.
</para>
<para>
Be aware of data type conversions. If both the left-hand and
right-hand parameters are strings, the bitwise operator will
operate on the characters' ASCII values.
</para>
<para>
<informalexample>
<para>
<literallayout>
PHP's error_reporting ini setting uses bitwise values,
providing a real-world demonstration of turning
bits off. To show all errors, except for notices,
the php.ini file instructions say to use:
<userinput>E_ALL &amp; ~E_NOTICE</userinput>
</literallayout>
</para>
<para>
<literallayout>
This works by starting with E_ALL:
<computeroutput>00000000000000000111011111111111</computeroutput>
Then taking the value of E_NOTICE...
<computeroutput>00000000000000000000000000001000</computeroutput>
... and inverting it via <literal>~</literal>:
<computeroutput>11111111111111111111111111110111</computeroutput>
Finally, it uses AND (&amp;) to find the bits turned
on in both values:
<computeroutput>00000000000000000111011111110111</computeroutput>
</literallayout>
</para>
<para>
<literallayout>
Another way to accomplish that is using XOR (<literal>^</literal>)
to find bits that are on in only one value or the other:
<userinput>E_ALL ^ E_NOTICE</userinput>
</literallayout>
</para>
</informalexample>
</para>
<para>
<informalexample>
<para>
<literallayout>
error_reporting can also be used to demonstrate turning bits on.
The way to show just errors and recoverable errors is:
<userinput>E_ERROR | E_RECOVERABLE_ERROR</userinput>
</literallayout>
</para>
<para>
<literallayout>
This process combines E_ERROR
<computeroutput>00000000000000000000000000000001</computeroutput>
and
<computeroutput>00000000000000000001000000000000</computeroutput>
using the OR (<literal>|</literal>) operator
to get the bits turned on in either value:
<computeroutput>00000000000000000001000000000001</computeroutput>
</literallayout>
</para>
</informalexample>
</para>
<para>
<example>
<title>Bitwise AND, OR and XOR operations on integers</title>
<programlisting role="php">
<![CDATA[
<?php
/*
* Ignore the top section,
* it is just formatting to make output clearer.
*/
$format = '(%1$2d = %1$04b) = (%2$2d = %2$04b)'
. ' %3$s (%4$2d = %4$04b)' . "\n";
echo <<<EOH
--------- --------- -- ---------
result value op test
--------- --------- -- ---------
EOH;
/*
* Here are the examples.
*/
$values = array(0, 1, 2, 4, 8);
$test = 1 + 4;
echo "\n Bitwise AND \n";
foreach ($values as $value) {
$result = $value & $test;
printf($format, $result, $value, '&', $test);
}
echo "\n Bitwise Inclusive OR \n";
foreach ($values as $value) {
$result = $value | $test;
printf($format, $result, $value, '|', $test);
}
echo "\n Bitwise Exclusive OR (XOR) \n";
foreach ($values as $value) {
$result = $value ^ $test;
printf($format, $result, $value, '^', $test);
}
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
--------- --------- -- ---------
result value op test
--------- --------- -- ---------
Bitwise AND
( 0 = 0000) = ( 0 = 0000) & ( 5 = 0101)
( 1 = 0001) = ( 1 = 0001) & ( 5 = 0101)
( 0 = 0000) = ( 2 = 0010) & ( 5 = 0101)
( 4 = 0100) = ( 4 = 0100) & ( 5 = 0101)
( 0 = 0000) = ( 8 = 1000) & ( 5 = 0101)
Bitwise Inclusive OR
( 5 = 0101) = ( 0 = 0000) | ( 5 = 0101)
( 5 = 0101) = ( 1 = 0001) | ( 5 = 0101)
( 7 = 0111) = ( 2 = 0010) | ( 5 = 0101)
( 5 = 0101) = ( 4 = 0100) | ( 5 = 0101)
(13 = 1101) = ( 8 = 1000) | ( 5 = 0101)
Bitwise Exclusive OR (XOR)
( 5 = 0101) = ( 0 = 0000) ^ ( 5 = 0101)
( 4 = 0100) = ( 1 = 0001) ^ ( 5 = 0101)
( 7 = 0111) = ( 2 = 0010) ^ ( 5 = 0101)
( 1 = 0001) = ( 4 = 0100) ^ ( 5 = 0101)
(13 = 1101) = ( 8 = 1000) ^ ( 5 = 0101)
]]>
</screen>
</example>
</para>
<para>
<example>
<title>Bitwise XOR operations on strings</title>
<programlisting role="php">
<![CDATA[
<?php
echo 12 ^ 9; // Outputs '5'
echo "12" ^ "9"; // Outputs the Backspace character (ascii 8)
// ('1' (ascii 49)) ^ ('9' (ascii 57)) = #8
echo "hallo" ^ "hello"; // Outputs the ascii values #0 #4 #0 #0 #0
// 'a' ^ 'e' = #4
echo 2 ^ "3"; // Outputs 1
// 2 ^ ((int)"3") == 1
echo "2" ^ 3; // Outputs 1
// ((int)"2") ^ 3 == 1
?>
]]>
</programlisting>
</example>
</para>
<para>
<example>
<title>Bit shifting on integers</title>
<programlisting role="php">
<![CDATA[
<?php
/*
* Here are the examples.
*/
echo "\n--- BIT SHIFT RIGHT ON POSITIVE INTEGERS ---\n";
$val = 4;
$places = 1;
$res = $val >> $places;
p($res, $val, '>>', $places, 'copy of sign bit shifted into left side');
$val = 4;
$places = 2;
$res = $val >> $places;
p($res, $val, '>>', $places);
$val = 4;
$places = 3;
$res = $val >> $places;
p($res, $val, '>>', $places, 'bits shift out right side');
$val = 4;
$places = 4;
$res = $val >> $places;
p($res, $val, '>>', $places, 'same result as above; can not shift beyond 0');
echo "\n--- BIT SHIFT RIGHT ON NEGATIVE INTEGERS ---\n";
$val = -4;
$places = 1;
$res = $val >> $places;
p($res, $val, '>>', $places, 'copy of sign bit shifted into left side');
$val = -4;
$places = 2;
$res = $val >> $places;
p($res, $val, '>>', $places, 'bits shift out right side');
$val = -4;
$places = 3;
$res = $val >> $places;
p($res, $val, '>>', $places, 'same result as above; can not shift beyond -1');
echo "\n--- BIT SHIFT LEFT ON POSITIVE INTEGERS ---\n";
$val = 4;
$places = 1;
$res = $val << $places;
p($res, $val, '<<', $places, 'zeros fill in right side');
$val = 4;
$places = (PHP_INT_SIZE * 8) - 4;
$res = $val << $places;
p($res, $val, '<<', $places);
$val = 4;
$places = (PHP_INT_SIZE * 8) - 3;
$res = $val << $places;
p($res, $val, '<<', $places, 'sign bits get shifted out');
$val = 4;
$places = (PHP_INT_SIZE * 8) - 2;
$res = $val << $places;
p($res, $val, '<<', $places, 'bits shift out left side');
echo "\n--- BIT SHIFT LEFT ON NEGATIVE INTEGERS ---\n";
$val = -4;
$places = 1;
$res = $val << $places;
p($res, $val, '<<', $places, 'zeros fill in right side');
$val = -4;
$places = (PHP_INT_SIZE * 8) - 3;
$res = $val << $places;
p($res, $val, '<<', $places);
$val = -4;
$places = (PHP_INT_SIZE * 8) - 2;
$res = $val << $places;
p($res, $val, '<<', $places, 'bits shift out left side, including sign bit');
/*
* Ignore this bottom section,
* it is just formatting to make output clearer.
*/
function p($res, $val, $op, $places, $note = '') {
$format = '%0' . (PHP_INT_SIZE * 8) . "b\n";
printf("Expression: %d = %d %s %d\n", $res, $val, $op, $places);
echo " Decimal:\n";
printf(" val=%d\n", $val);
printf(" res=%d\n", $res);
echo " Binary:\n";
printf(' val=' . $format, $val);
printf(' res=' . $format, $res);
if ($note) {
echo " NOTE: $note\n";
}
echo "\n";
}
?>
]]>
</programlisting>
&example.outputs.32bit;
<screen>
<![CDATA[
--- BIT SHIFT RIGHT ON POSITIVE INTEGERS ---
Expression: 2 = 4 >> 1
Decimal:
val=4
res=2
Binary:
val=00000000000000000000000000000100
res=00000000000000000000000000000010
NOTE: copy of sign bit shifted into left side
Expression: 1 = 4 >> 2
Decimal:
val=4
res=1
Binary:
val=00000000000000000000000000000100
res=00000000000000000000000000000001
Expression: 0 = 4 >> 3
Decimal:
val=4
res=0
Binary:
val=00000000000000000000000000000100
res=00000000000000000000000000000000
NOTE: bits shift out right side
Expression: 0 = 4 >> 4
Decimal:
val=4
res=0
Binary:
val=00000000000000000000000000000100
res=00000000000000000000000000000000
NOTE: same result as above; can not shift beyond 0
--- BIT SHIFT RIGHT ON NEGATIVE INTEGERS ---
Expression: -2 = -4 >> 1
Decimal:
val=-4
res=-2
Binary:
val=11111111111111111111111111111100
res=11111111111111111111111111111110
NOTE: copy of sign bit shifted into left side
Expression: -1 = -4 >> 2
Decimal:
val=-4
res=-1
Binary:
val=11111111111111111111111111111100
res=11111111111111111111111111111111
NOTE: bits shift out right side
Expression: -1 = -4 >> 3
Decimal:
val=-4
res=-1
Binary:
val=11111111111111111111111111111100
res=11111111111111111111111111111111
NOTE: same result as above; can not shift beyond -1
--- BIT SHIFT LEFT ON POSITIVE INTEGERS ---
Expression: 8 = 4 << 1
Decimal:
val=4
res=8
Binary:
val=00000000000000000000000000000100
res=00000000000000000000000000001000
NOTE: zeros fill in right side
Expression: 1073741824 = 4 << 28
Decimal:
val=4
res=1073741824
Binary:
val=00000000000000000000000000000100
res=01000000000000000000000000000000
Expression: -2147483648 = 4 << 29
Decimal:
val=4
res=-2147483648
Binary:
val=00000000000000000000000000000100
res=10000000000000000000000000000000
NOTE: sign bits get shifted out
Expression: 0 = 4 << 30
Decimal:
val=4
res=0
Binary:
val=00000000000000000000000000000100
res=00000000000000000000000000000000
NOTE: bits shift out left side
--- BIT SHIFT LEFT ON NEGATIVE INTEGERS ---
Expression: -8 = -4 << 1
Decimal:
val=-4
res=-8
Binary:
val=11111111111111111111111111111100
res=11111111111111111111111111111000
NOTE: zeros fill in right side
Expression: -2147483648 = -4 << 29
Decimal:
val=-4
res=-2147483648
Binary:
val=11111111111111111111111111111100
res=10000000000000000000000000000000
Expression: 0 = -4 << 30
Decimal:
val=-4
res=0
Binary:
val=11111111111111111111111111111100
res=00000000000000000000000000000000
NOTE: bits shift out left side, including sign bit
]]>
</screen>
&example.outputs.64bit;
<screen>
<![CDATA[
--- BIT SHIFT RIGHT ON POSITIVE INTEGERS ---
Expression: 2 = 4 >> 1
Decimal:
val=4
res=2
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=0000000000000000000000000000000000000000000000000000000000000010
NOTE: copy of sign bit shifted into left side
Expression: 1 = 4 >> 2
Decimal:
val=4
res=1
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=0000000000000000000000000000000000000000000000000000000000000001
Expression: 0 = 4 >> 3
Decimal:
val=4
res=0
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=0000000000000000000000000000000000000000000000000000000000000000
NOTE: bits shift out right side
Expression: 0 = 4 >> 4
Decimal:
val=4
res=0
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=0000000000000000000000000000000000000000000000000000000000000000
NOTE: same result as above; can not shift beyond 0
--- BIT SHIFT RIGHT ON NEGATIVE INTEGERS ---
Expression: -2 = -4 >> 1
Decimal:
val=-4
res=-2
Binary:
val=1111111111111111111111111111111111111111111111111111111111111100
res=1111111111111111111111111111111111111111111111111111111111111110
NOTE: copy of sign bit shifted into left side
Expression: -1 = -4 >> 2
Decimal:
val=-4
res=-1
Binary:
val=1111111111111111111111111111111111111111111111111111111111111100
res=1111111111111111111111111111111111111111111111111111111111111111
NOTE: bits shift out right side
Expression: -1 = -4 >> 3
Decimal:
val=-4
res=-1
Binary:
val=1111111111111111111111111111111111111111111111111111111111111100
res=1111111111111111111111111111111111111111111111111111111111111111
NOTE: same result as above; can not shift beyond -1
--- BIT SHIFT LEFT ON POSITIVE INTEGERS ---
Expression: 8 = 4 << 1
Decimal:
val=4
res=8
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=0000000000000000000000000000000000000000000000000000000000001000
NOTE: zeros fill in right side
Expression: 4611686018427387904 = 4 << 60
Decimal:
val=4
res=4611686018427387904
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=0100000000000000000000000000000000000000000000000000000000000000
Expression: -9223372036854775808 = 4 << 61
Decimal:
val=4
res=-9223372036854775808
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=1000000000000000000000000000000000000000000000000000000000000000
NOTE: sign bits get shifted out
Expression: 0 = 4 << 62
Decimal:
val=4
res=0
Binary:
val=0000000000000000000000000000000000000000000000000000000000000100
res=0000000000000000000000000000000000000000000000000000000000000000
NOTE: bits shift out left side
--- BIT SHIFT LEFT ON NEGATIVE INTEGERS ---
Expression: -8 = -4 << 1
Decimal:
val=-4
res=-8
Binary:
val=1111111111111111111111111111111111111111111111111111111111111100
res=1111111111111111111111111111111111111111111111111111111111111000
NOTE: zeros fill in right side
Expression: -9223372036854775808 = -4 << 61
Decimal:
val=-4
res=-9223372036854775808
Binary:
val=1111111111111111111111111111111111111111111111111111111111111100
res=1000000000000000000000000000000000000000000000000000000000000000
Expression: 0 = -4 << 62
Decimal:
val=-4
res=0
Binary:
val=1111111111111111111111111111111111111111111111111111111111111100
res=0000000000000000000000000000000000000000000000000000000000000000
NOTE: bits shift out left side, including sign bit
]]>
</screen>
</example>
</para>
<warning>
<para>
Don't right shift for more than 32 bits on 32 bits systems.
Don't left shift in case it results to number longer than 32 bits.
Use functions from the gmp extension for bitwise manipulation on
numbers beyond PHP_INT_MAX.
</para>
</warning>
<para>
See also
<function>pack</function>,
<function>unpack</function>,
<function>gmp_and</function>,
<function>gmp_or</function>,
<function>gmp_xor</function>,
<function>gmp_testbit</function>,
<function>gmp_clrbit</function>
</para>
</sect1>
<sect1 xml:id="language.operators.comparison">
<title>Comparison Operators</title>
<simpara>
Comparison operators, as their name implies, allow you to compare
two values. You may also be interested in viewing
<link linkend="types.comparisons">the type comparison tables</link>,
as they show examples of various type related comparisons.
</simpara>
<table>
<title>Comparison Operators</title>
<tgroup cols="3">
<thead>
<row>
<entry>Example</entry>
<entry>Name</entry>
<entry>Result</entry>
</row>
</thead>
<tbody>
<row>
<entry>$a == $b</entry>
<entry>Equal</entry>
<entry>&true; if <varname>$a</varname> is equal to <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a === $b</entry>
<entry>Identical</entry>
<entry>
&true; if <varname>$a</varname> is equal to <varname>$b</varname>, and they are of the same
type. (introduced in PHP 4)
</entry>
</row>
<row>
<entry>$a != $b</entry>
<entry>Not equal</entry>
<entry>&true; if <varname>$a</varname> is not equal to <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a &lt;&gt; $b</entry>
<entry>Not equal</entry>
<entry>&true; if <varname>$a</varname> is not equal to <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a !== $b</entry>
<entry>Not identical</entry>
<entry>
&true; if <varname>$a</varname> is not equal to <varname>$b</varname>, or they are not of the same
type. (introduced in PHP 4)
</entry>
</row>
<row>
<entry>$a &lt; $b</entry>
<entry>Less than</entry>
<entry>&true; if <varname>$a</varname> is strictly less than <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a &gt; $b</entry>
<entry>Greater than</entry>
<entry>&true; if <varname>$a</varname> is strictly greater than <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a &lt;= $b</entry>
<entry>Less than or equal to </entry>
<entry>&true; if <varname>$a</varname> is less than or equal to <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a &gt;= $b</entry>
<entry>Greater than or equal to </entry>
<entry>&true; if <varname>$a</varname> is greater than or equal to <varname>$b</varname>.</entry>
</row>
</tbody>
</tgroup>
</table>
<para>
If you compare an integer with a string, the string is
<link linkend="language.types.string.conversion">converted to a number</link>.
If you compare two numerical strings, they are compared as integers. These
rules also apply to the
<link linkend="control-structures.switch">switch</link> statement.
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
var_dump(0 == "a"); // 0 == 0 -> true
var_dump("1" == "01"); // 1 == 1 -> true
var_dump("1" == "1e0"); // 1 == 1 -> true
switch ("a") {
case 0:
echo "0";
break;
case "a": // never reached because "a" is already matched with 0
echo "a";
break;
}
?>
]]>
</programlisting>
</informalexample>
</para>
<para>
For various types, comparison is done according to the following
table (in order).
</para>
<table xml:id="language.operators.comparison.types">
<title>Comparison with Various Types</title>
<tgroup cols="3">
<thead>
<row>
<entry>Type of Operand 1</entry>
<entry>Type of Operand 2</entry>
<entry>Result</entry>
</row>
</thead>
<tbody>
<row>
<entry><type>null</type> or <type>string</type></entry>
<entry><type>string</type></entry>
<entry>Convert &null; to "", numerical or lexical comparison</entry>
</row>
<row>
<entry><type>bool</type> or <type>null</type></entry>
<entry>anything</entry>
<entry>Convert to <type>bool</type>, &false; &lt; &true;</entry>
</row>
<row>
<entry><type>object</type></entry>
<entry><type>object</type></entry>
<entry>Built-in classes can define its own comparison, different classes
are uncomparable, same class - compare properties the same way as
arrays (PHP 4), PHP 5 has its own <link
linkend="language.oop5.object-comparison">explanation</link>
</entry>
</row>
<row>
<entry><type>string</type>, <type>resource</type> or <type>number</type></entry>
<entry><type>string</type>, <type>resource</type> or <type>number</type></entry>
<entry>Translate strings and resources to numbers, usual math</entry>
</row>
<row>
<entry><type>array</type></entry>
<entry><type>array</type></entry>
<entry>Array with fewer members is smaller, if key from operand 1 is not
found in operand 2 then arrays are uncomparable, otherwise - compare
value by value (see following example)</entry>
</row>
<row>
<entry><type>array</type></entry>
<entry>anything</entry>
<entry><type>array</type> is always greater</entry>
</row>
<row>
<entry><type>object</type></entry>
<entry>anything</entry>
<entry><type>object</type> is always greater</entry>
</row>
</tbody>
</tgroup>
</table>
<para>
<example>
<title>Transcription of standard array comparison</title>
<programlisting role="php">
<![CDATA[
<?php
// Arrays are compared like this with standard comparison operators
function standard_array_compare($op1, $op2)
{
if (count($op1) < count($op2)) {
return -1; // $op1 < $op2
} elseif (count($op1) > count($op2)) {
return 1; // $op1 > $op2
}
foreach ($op1 as $key => $val) {
if (!array_key_exists($key, $op2)) {
return null; // uncomparable
} elseif ($val < $op2[$key]) {
return -1;
} elseif ($val > $op2[$key]) {
return 1;
}
}
return 0; // $op1 == $op2
}
?>
]]>
</programlisting>
</example>
</para>
<para>
See also <function>strcasecmp</function>,
<function>strcmp</function>,
<link linkend="language.operators.array">Array operators</link>,
and the manual section on
<link linkend="language.types">Types</link>.
</para>
<sect2 xml:id="language.operators.comparison.ternary">
<title>Ternary Operator</title>
<para>
Another conditional operator is the "?:" (or ternary) operator.
<example>
<title>Assigning a default value</title>
<programlisting role="php">
<![CDATA[
<?php
// Example usage for: Ternary Operator
$action = (empty($_POST['action'])) ? 'default' : $_POST['action'];
// The above is identical to this if/else statement
if (empty($_POST['action'])) {
$action = 'default';
} else {
$action = $_POST['action'];
}
?>
]]>
</programlisting>
</example>
The expression <literal>(expr1) ? (expr2) : (expr3)</literal>
evaluates to <replaceable>expr2</replaceable> if
<replaceable>expr1</replaceable> evaluates to &true;, and
<replaceable>expr3</replaceable> if
<replaceable>expr1</replaceable> evaluates to &false;.
</para>
<para>
Since PHP 5.3, it is possible to leave out the middle part of the ternary
operator. Expression <literal>expr1 ?: expr3</literal> returns
<replaceable>expr1</replaceable> if <replaceable>expr1</replaceable>
evaluates to &true;, and <replaceable>expr3</replaceable> otherwise.
</para>
<note>
<simpara>
Please note that the ternary operator is a statement, and that it
doesn't evaluate to a variable, but to the result of a statement. This
is important to know if you want to return a variable by reference.
The statement <literal>return $var == 42 ? $a : $b;</literal> in a
return-by-reference function will therefore not work and a warning is
issued in later PHP versions.
</simpara>
</note>
<note>
<para>
It is recommended that you avoid "stacking" ternary expressions. PHP's
behaviour when using more than one ternary operator within a single
statement is non-obvious:
<example>
<title>Non-obvious Ternary Behaviour</title>
<programlisting role="php">
<![CDATA[
<?php
// on first glance, the following appears to output 'true'
echo (true?'true':false?'t':'f');
// however, the actual output of the above is 't'
// this is because ternary expressions are evaluated from left to right
// the following is a more obvious version of the same code as above
echo ((true ? 'true' : 'false') ? 't' : 'f');
// here, you can see that the first expression is evaluated to 'true', which
// in turn evaluates to (bool)true, thus returning the true branch of the
// second ternary expression.
?>
]]>
</programlisting>
</example>
</para>
</note>
</sect2>
</sect1>
<sect1 xml:id="language.operators.errorcontrol">
<title>Error Control Operators</title>
<simpara>
PHP supports one error control operator: the at sign (@). When
prepended to an expression in PHP, any error messages that might
be generated by that expression will be ignored.
</simpara>
<simpara>
If the <link linkend="ini.track-errors"><option>track_errors</option></link>
feature is enabled, any error message generated by the expression
will be saved in the variable
<varname>$php_errormsg</varname>.
This variable will be overwritten on each error, so check early if you
want to use it.
</simpara>
<para>
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
/* Intentional file error */
$my_file = @file ('non_existent_file') or
die ("Failed opening file: error was '$php_errormsg'");
// this works for any expression, not just functions:
$value = @$cache[$key];
// will not issue a notice if the index $key doesn't exist.
?>
]]>
</programlisting>
</informalexample>
</para>
<note>
<simpara>
The @-operator works only on
<link linkend="language.expressions">expressions</link>. A simple rule
of thumb is: if you can take the value of something, you can prepend
the @ operator to it. For instance, you can prepend it to variables,
function and <function>include</function> calls, constants, and
so forth. You cannot prepend it to function or class definitions,
or conditional structures such as <literal>if</literal> and
&foreach;, and so forth.
</simpara>
</note>
<simpara>
See also <function>error_reporting</function> and the manual section for
<link linkend="ref.errorfunc">Error Handling and Logging functions</link>.
</simpara>
<warning>
<para>
Currently the "@" error-control operator prefix will even disable
error reporting for critical errors that will terminate script
execution. Among other things, this means that if you use "@" to
suppress errors from a certain function and either it isn't
available or has been mistyped, the script will die right there
with no indication as to why.
</para>
</warning>
</sect1>
<sect1 xml:id="language.operators.execution">
<title>Execution Operators</title>
<para>
PHP supports one execution operator: backticks (``). Note that
these are not single-quotes! PHP will attempt to execute the
contents of the backticks as a shell command; the output will be
returned (i.e., it won't simply be dumped to output; it can be
assigned to a variable). Use of the backtick operator is identical
to <function>shell_exec</function>.
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
$output = `ls -al`;
echo "<pre>$output</pre>";
?>
]]>
</programlisting>
</informalexample>
</para>
<note>
<para>
The backtick operator is disabled when &safemode; is enabled
or <function>shell_exec</function> is disabled.
</para>
</note>
<para>
See also the manual section on <link linkend="ref.exec">Program
Execution functions</link>, <function>popen</function>
<function>proc_open</function>, and
<link linkend="features.commandline">Using PHP from the
commandline</link>.
</para>
</sect1>
<sect1 xml:id="language.operators.increment">
<title>Incrementing/Decrementing Operators</title>
<para>
PHP supports C-style pre- and post-increment and decrement
operators.
</para>
<note>
<simpara>
The increment/decrement operators do not affect boolean values.
Decrementing &null; values has no effect too, but incrementing them
results in <literal>1</literal>.
</simpara>
</note>
<table>
<title>Increment/decrement Operators</title>
<tgroup cols="3">
<thead>
<row>
<entry>Example</entry>
<entry>Name</entry>
<entry>Effect</entry>
</row>
</thead>
<tbody>
<row>
<entry>++$a</entry>
<entry>Pre-increment</entry>
<entry>Increments <varname>$a</varname> by one, then returns <varname>$a</varname>.</entry>
</row>
<row>
<entry>$a++</entry>
<entry>Post-increment</entry>
<entry>Returns <varname>$a</varname>, then increments <varname>$a</varname> by one.</entry>
</row>
<row>
<entry>--$a</entry>
<entry>Pre-decrement</entry>
<entry>Decrements <varname>$a</varname> by one, then returns <varname>$a</varname>.</entry>
</row>
<row>
<entry>$a--</entry>
<entry>Post-decrement</entry>
<entry>Returns <varname>$a</varname>, then decrements <varname>$a</varname> by one.</entry>
</row>
</tbody>
</tgroup>
</table>
<para>
Here's a simple example script:
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
echo "<h3>Postincrement</h3>";
$a = 5;
echo "Should be 5: " . $a++ . "<br />\n";
echo "Should be 6: " . $a . "<br />\n";
echo "<h3>Preincrement</h3>";
$a = 5;
echo "Should be 6: " . ++$a . "<br />\n";
echo "Should be 6: " . $a . "<br />\n";
echo "<h3>Postdecrement</h3>";
$a = 5;
echo "Should be 5: " . $a-- . "<br />\n";
echo "Should be 4: " . $a . "<br />\n";
echo "<h3>Predecrement</h3>";
$a = 5;
echo "Should be 4: " . --$a . "<br />\n";
echo "Should be 4: " . $a . "<br />\n";
?>
]]>
</programlisting>
</informalexample>
</para>
<para>
PHP follows Perl's convention when dealing with arithmetic operations
on character variables and not C's. For example, in Perl
<literal>'Z'+1</literal> turns into <literal>'AA'</literal>, while in C
<literal>'Z'+1</literal> turns into <literal>'['</literal>
( <literal>ord('Z') == 90</literal>, <literal>ord('[') == 91</literal> ).
Note that character variables can be incremented but not decremented and
even so only plain ASCII characters (a-z and A-Z) are supported.
<example>
<title>Arithmetic Operations on Character Variables</title>
<programlisting role="php">
<![CDATA[
<?php
$i = 'W';
for ($n=0; $n<6; $n++) {
echo ++$i . "\n";
}
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
X
Y
Z
AA
AB
AC
]]>
</screen>
</example>
</para>
<para>
Incrementing or decrementing booleans has no effect.
</para>
</sect1>
<sect1 xml:id="language.operators.logical">
<title>Logical Operators</title>
<table>
<title>Logical Operators</title>
<tgroup cols="3">
<thead>
<row>
<entry>Example</entry>
<entry>Name</entry>
<entry>Result</entry>
</row>
</thead>
<tbody>
<row>
<entry>$a and $b</entry>
<entry>And</entry>
<entry>&true; if both <varname>$a</varname> and <varname>$b</varname> are &true;.</entry>
</row>
<row>
<entry>$a or $b</entry>
<entry>Or</entry>
<entry>&true; if either <varname>$a</varname> or <varname>$b</varname> is &true;.</entry>
</row>
<row>
<entry>$a xor $b</entry>
<entry>Xor</entry>
<entry>&true; if either <varname>$a</varname> or <varname>$b</varname> is &true;, but not both.</entry>
</row>
<row>
<entry>! $a</entry>
<entry>Not</entry>
<entry>&true; if <varname>$a</varname> is not &true;.</entry>
</row>
<row>
<entry>$a &amp;&amp; $b</entry>
<entry>And</entry>
<entry>&true; if both <varname>$a</varname> and <varname>$b</varname> are &true;.</entry>
</row>
<row>
<entry>$a || $b</entry>
<entry>Or</entry>
<entry>&true; if either <varname>$a</varname> or <varname>$b</varname> is &true;.</entry>
</row>
</tbody>
</tgroup>
</table>
<simpara>
The reason for the two different variations of "and" and "or"
operators is that they operate at different precedences. (See
<link linkend="language.operators.precedence">Operator
Precedence</link>.)
</simpara>
<example>
<title>Logical operators illustrated</title>
<programlisting role="php">
<![CDATA[
<?php
// --------------------
// foo() will never get called as those operators are short-circuit
$a = (false && foo());
$b = (true || foo());
$c = (false and foo());
$d = (true or foo());
// --------------------
// "||" has a greater precedence than "or"
// The result of the expression (false || true) is assigned to $e
// Acts like: ($e = (false || true))
$e = false || true;
// The constant false is assigned to $f and then true is ignored
// Acts like: (($e = false) or true)
$f = false or true;
var_dump($e, $f);
// --------------------
// "&&" has a greater precedence than "and"
// The result of the expression (true && false) is assigned to $g
// Acts like: ($g = (true && false))
$g = true && false;
// The constant true is assigned to $h and then false is ignored
// Acts like: (($h = true) and false)
$h = true and false;
var_dump($g, $h);
?>
]]>
</programlisting>
&example.outputs.similar;
<screen>
<![CDATA[
bool(true)
bool(false)
bool(false)
bool(true)
]]>
</screen>
</example>
</sect1>
<sect1 xml:id="language.operators.string">
<title>String Operators</title>
<simpara>
There are two <type>string</type> operators. The first is the
concatenation operator ('.'), which returns the concatenation of its
right and left arguments. The second is the concatenating assignment
operator ('<literal>.=</literal>'), which appends the argument on the right side to
the argument on the left side. Please read <link
linkend="language.operators.assignment">Assignment
Operators</link> for more information.
</simpara>
<para>
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
$a = "Hello ";
$b = $a . "World!"; // now $b contains "Hello World!"
$a = "Hello ";
$a .= "World!"; // now $a contains "Hello World!"
?>
]]>
</programlisting>
</informalexample>
</para>
<para>
See also the manual sections on the
<link linkend="language.types.string">String type</link> and
<link linkend="ref.strings">String functions</link>.
</para>
</sect1>
<sect1 xml:id="language.operators.array">
<title>Array Operators</title>
<table>
<title>Array Operators</title>
<tgroup cols="3">
<thead>
<row>
<entry>Example</entry>
<entry>Name</entry>
<entry>Result</entry>
</row>
</thead>
<tbody>
<row>
<entry>$a + $b</entry>
<entry>Union</entry>
<entry>Union of <varname>$a</varname> and <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a == $b</entry>
<entry>Equality</entry>
<entry>&true; if <varname>$a</varname> and <varname>$b</varname> have the same key/value pairs.</entry>
</row>
<row>
<entry>$a === $b</entry>
<entry>Identity</entry>
<entry>&true; if <varname>$a</varname> and <varname>$b</varname> have the same key/value pairs in the same
order and of the same types.</entry>
</row>
<row>
<entry>$a != $b</entry>
<entry>Inequality</entry>
<entry>&true; if <varname>$a</varname> is not equal to <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a &lt;&gt; $b</entry>
<entry>Inequality</entry>
<entry>&true; if <varname>$a</varname> is not equal to <varname>$b</varname>.</entry>
</row>
<row>
<entry>$a !== $b</entry>
<entry>Non-identity</entry>
<entry>&true; if <varname>$a</varname> is not identical to <varname>$b</varname>.</entry>
</row>
</tbody>
</tgroup>
</table>
<para>
The <literal>+</literal> operator
appends elements of remaining keys from the right handed array to the
left handed, whereas duplicated keys are NOT overwritten.
</para>
<para>
<informalexample>
<programlisting role="php">
<![CDATA[
<?php
$a = array("a" => "apple", "b" => "banana");
$b = array("a" => "pear", "b" => "strawberry", "c" => "cherry");
$c = $a + $b; // Union of $a and $b
echo "Union of \$a and \$b: \n";
var_dump($c);
$c = $b + $a; // Union of $b and $a
echo "Union of \$b and \$a: \n";
var_dump($c);
?>
]]>
</programlisting>
</informalexample>
When executed, this script will print the following:
<screen role="php">
<![CDATA[
Union of $a and $b:
array(3) {
["a"]=>
string(5) "apple"
["b"]=>
string(6) "banana"
["c"]=>
string(6) "cherry"
}
Union of $b and $a:
array(3) {
["a"]=>
string(4) "pear"
["b"]=>
string(10) "strawberry"
["c"]=>
string(6) "cherry"
}
]]>
</screen>
</para>
<para>
Elements of arrays are equal for the comparison if they have the
same key and value.
</para>
<para>
<example>
<title>Comparing arrays</title>
<programlisting role="php">
<![CDATA[
<?php
$a = array("apple", "banana");
$b = array(1 => "banana", "0" => "apple");
var_dump($a == $b); // bool(true)
var_dump($a === $b); // bool(false)
?>
]]>
</programlisting>
</example>
</para>
<para>
See also the manual sections on the
<link linkend="language.types.array">Array type</link> and
<link linkend="ref.array">Array functions</link>.
</para>
</sect1>
<sect1 xml:id="language.operators.type">
<title>Type Operators</title>
<para>
<literal>instanceof</literal> is used to determine whether a PHP variable
is an instantiated object of a certain
<link linkend="language.oop5.basic.class">class</link>:
<example>
<title>Using instanceof with classes</title>
<programlisting role="php">
<![CDATA[
<?php
class MyClass
{
}
class NotMyClass
{
}
$a = new MyClass;
var_dump($a instanceof MyClass);
var_dump($a instanceof NotMyClass);
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
bool(true)
bool(false)
]]>
</screen>
</example>
</para>
<para>
<literal>instanceof</literal> can also be used to determine whether a variable
is an instantiated object of a class that inherits from a parent class:
<example>
<title>Using <literal>instanceof</literal> with inherited classes</title>
<programlisting role="php">
<![CDATA[
<?php
class ParentClass
{
}
class MyClass extends ParentClass
{
}
$a = new MyClass;
var_dump($a instanceof MyClass);
var_dump($a instanceof ParentClass);
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
bool(true)
bool(true)
]]>
</screen>
</example>
</para>
<para>
To check if an object is <emphasis>not</emphasis> an instanceof a class, the
<link linkend="language.operators.logical">logical <literal>not</literal>
operator</link> can be used.
<example>
<title>Using <literal>instanceof</literal> to check if object is <emphasis>not</emphasis> an
instanceof a class</title>
<programlisting role="php">
<![CDATA[
<?php
class MyClass
{
}
$a = new MyClass;
var_dump(!($a instanceof stdClass));
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
bool(true)
]]>
</screen>
</example>
</para>
<para>
Lastly, <literal>instanceof</literal> can also be used to determine whether
a variable is an instantiated object of a class that implements an
<link linkend="language.oop5.interfaces">interface</link>:
<example>
<title>Using <literal>instanceof</literal> for class</title>
<programlisting role="php">
<![CDATA[
<?php
interface MyInterface
{
}
class MyClass implements MyInterface
{
}
$a = new MyClass;
var_dump($a instanceof MyClass);
var_dump($a instanceof MyInterface);
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
bool(true)
bool(true)
]]>
</screen>
</example>
</para>
<para>
Although <literal>instanceof</literal> is usually used with a literal classname,
it can also be used with another object or a string variable:
<example>
<title>Using <literal>instanceof</literal> with other variables</title>
<programlisting role="php">
<![CDATA[
<?php
interface MyInterface
{
}
class MyClass implements MyInterface
{
}
$a = new MyClass;
$b = new MyClass;
$c = 'MyClass';
$d = 'NotMyClass';
var_dump($a instanceof $b); // $b is an object of class MyClass
var_dump($a instanceof $c); // $c is a string 'MyClass'
var_dump($a instanceof $d); // $d is a string 'NotMyClass'
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
bool(true)
bool(true)
bool(false)
]]>
</screen>
</example>
</para>
<para>
There are a few pitfalls to be aware of. Before PHP version 5.1.0,
<literal>instanceof</literal> would call <link linkend="language.oop5.autoload">__autoload()</link>
if the class name did not exist. In addition, if the class was not loaded,
a fatal error would occur. This can be worked around by using a dynamic
class reference, or a string variable containing the class name:
<example>
<title>Avoiding classname lookups and fatal errors with <literal>instanceof</literal> in PHP 5.0</title>
<programlisting role="php">
<![CDATA[
<?php
$d = 'NotMyClass';
var_dump($a instanceof $d); // no fatal error here
?>
]]>
</programlisting>
&example.outputs;
<screen>
<![CDATA[
bool(false)
]]>
</screen>
</example>
</para>
<simpara>
The <literal>instanceof</literal> operator was introduced in PHP 5.
Before this time <function>is_a</function> was used but
<function>is_a</function> has since been deprecated in favor of
<literal>instanceof</literal>. Note that as of PHP 5.3.0,
<function>is_a</function> is no longer deprecated.
</simpara>
<para>
See also <function>get_class</function> and
<function>is_a</function>.
</para>
</sect1>
</chapter>
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