Area UI\Area
&reftitle.intro; An Area represents a canvas which can be used to draw, and respond to mouse and key events.
&reftitle.classsynopsis; UI\Area UI\Area extends UI\Control Constants const integer UI\Area::Ctrl const integer UI\Area::Alt const integer UI\Area::Shift const integer UI\Area::Super const integer UI\Area::Down const integer UI\Area::Up &Methods; &InheritedMethods;
&reftitle.constants; UI\Area::Ctrl Shall be set in the modifiers passed to key and mouse events when the CTRL key is active UI\Area::Alt Shall be set in the modifiers passed to key and mouse events when the ALT key is active UI\Area::Shift Shall be set in the modifiers passed to key and mouse events when the SHIFT key is active UI\Area::Super UI\Area::Down Shall be set in the modifiers passed to key and mouse events UI\Area::Up Shall be set in the modifiers passed to key and mouse events
&reference.ui.ui.entities.area;