mirror of
https://github.com/sigmasternchen/php-chess
synced 2025-03-15 16:08:54 +00:00
485 lines
No EOL
15 KiB
PHP
485 lines
No EOL
15 KiB
PHP
<?php
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namespace Game;
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use PHPUnit\Framework\TestCase;
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final class GameTest extends TestCase {
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protected function assertContainsEqualsOnce(object $needle, array $haystack) {
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if (!method_exists($needle, "equals")) {
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$this->assertFalse("equals() missing on needle");
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}
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$result = false;
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foreach ($haystack as $item) {
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if ($needle->equals($item)) {
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if ($result) {
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$this->assertFalse("element duplication");
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} else {
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$result = true;
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}
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}
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}
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$this->assertTrue($result, "no such element");
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}
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public function testGameState_illegal_white() {
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$subject = new Game(
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[
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new King(new Position(1, 1), Side::BLACK),
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new Knight(new Position(2, 3), Side::WHITE),
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new King(new Position(7, 6), Side::WHITE),
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],
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Side::WHITE
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);
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$this->assertEquals(GameState::ILLEGAL, $subject->getGameState());
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}
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public function testGameState_illegal_black() {
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::WHITE),
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new Queen(new Position(7, 7), Side::BLACK),
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new King(new Position(7, 6), Side::BLACK),
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],
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Side::BLACK
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);
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$this->assertEquals(GameState::ILLEGAL, $subject->getGameState());
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}
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public function testGameState_check_white() {
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$subject = new Game(
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[
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new King(new Position(5, 4), Side::WHITE),
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new Rook(new Position(2, 4), Side::BLACK),
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new King(new Position(7, 6), Side::BLACK),
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],
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Side::WHITE
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);
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$this->assertEquals(GameState::CHECK, $subject->getGameState());
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}
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public function testGameState_check_black() {
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$subject = new Game(
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[
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new King(new Position(5, 4), Side::BLACK),
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new Pawn(new Position(4, 3), Side::WHITE),
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new King(new Position(7, 6), Side::WHITE),
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],
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Side::BLACK
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);
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$this->assertEquals(GameState::CHECK, $subject->getGameState());
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}
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public function testGameState_checkmate_white() {
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::WHITE),
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new Queen(new Position(1, 1), Side::BLACK),
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new King(new Position(2, 2), Side::BLACK),
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],
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Side::WHITE
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);
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$this->assertEquals(GameState::CHECKMATE, $subject->getGameState());
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}
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public function testGameState_checkmate_black() {
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$subject = new Game(
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[
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new King(new Position(0, 4), Side::BLACK),
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new Rook(new Position(0, 1), Side::WHITE),
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new King(new Position(2, 4), Side::WHITE),
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],
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Side::BLACK
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);
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$this->assertEquals(GameState::CHECKMATE, $subject->getGameState());
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}
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public function testGameState_stalemate_white() {
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$subject = new Game(
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[
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new King(new Position(3, 4), Side::WHITE),
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new Pawn(new Position(3, 3), Side::WHITE),
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new Rook(new Position(3, 2), Side::BLACK),
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new King(new Position(3, 6), Side::BLACK),
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new Queen(new Position(4, 7), Side::BLACK),
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new Knight(new Position(0, 2), Side::BLACK),
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new Bishop(new Position(1, 3), Side::BLACK),
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],
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Side::WHITE
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);
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$this->assertEquals(GameState::STALEMATE, $subject->getGameState());
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}
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public function testGameState_stalemate_black() {
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$subject = new Game(
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[
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new King(new Position(0, 7), Side::BLACK),
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new Rook(new Position(1, 1), Side::WHITE),
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new King(new Position(0, 5), Side::WHITE),
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],
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Side::BLACK
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);
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$this->assertEquals(GameState::STALEMATE, $subject->getGameState());
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}
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public function testLegalMoves_pawnPinnedBecauseOfCheckKingRestrictedByQueenAndPawn() {
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$subject = new Game(
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[
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new King(new Position(7, 6), Side::BLACK),
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new Queen(new Position(1, 6), Side::BLACK),
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new Pawn(new Position(2, 6), Side::WHITE),
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new King(new Position(3, 6), Side::WHITE),
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],
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Side::WHITE
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);
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(5, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(3, 6), Side::WHITE),
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new Position(3, 7),
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null, null,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(3, 6), Side::WHITE),
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new Position(4, 7),
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null, null,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(3, 6), Side::WHITE),
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new Position(4, 6),
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null, null,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(3, 6), Side::WHITE),
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new Position(4, 5),
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null, null,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(3, 6), Side::WHITE),
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new Position(3, 5),
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null, null,
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), $legalMoves);
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}
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public function testLegalMoves_kingIsBlockedPawnCanPromote() {
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::BLACK),
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new King(new Position(3, 6), Side::WHITE),
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new Queen(new Position(1, 2), Side::WHITE),
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new Pawn(new Position(7, 1), Side::BLACK, true),
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],
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Side::BLACK
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);
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(4, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(7, 1), Side::BLACK),
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new Position(7, 0),
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null, PieceType::BISHOP,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(7, 1), Side::BLACK),
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new Position(7, 0),
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null, PieceType::KNIGHT,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(7, 1), Side::BLACK),
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new Position(7, 0),
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null, PieceType::ROOK,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(7, 1), Side::BLACK),
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new Position(7, 0),
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null, PieceType::QUEEN,
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), $legalMoves);
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}
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public function testLegalMoves_kingIsBlockedInitialPawnMove() {
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::BLACK),
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new King(new Position(3, 6), Side::WHITE),
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new Queen(new Position(1, 2), Side::WHITE),
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new Pawn(new Position(1, 6), Side::BLACK),
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],
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Side::BLACK
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);
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(2, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(1, 6), Side::BLACK),
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new Position(1, 5),
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null, null,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(1, 6), Side::BLACK),
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new Position(1, 4),
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null, null,
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), $legalMoves);
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}
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public function testLegalMoves_kingIsBlockedEnPassant() {
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$opponentPawn = new Pawn(new Position(3, 1), Side::WHITE);
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$opponentPawn->move(new Position(3, 3));
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::BLACK),
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new King(new Position(7, 6), Side::WHITE),
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new Queen(new Position(1, 2), Side::WHITE),
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$opponentPawn,
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new Pawn(new Position(4, 3), Side::BLACK, true),
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],
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Side::BLACK
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);
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(2, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(4, 3), Side::BLACK),
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new Position(4, 2),
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null, null,
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(4, 3), Side::BLACK),
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new Position(3, 2),
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$opponentPawn, null,
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), $legalMoves);
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}
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public function testLegalMoves_kingIsInCheckAttackerCanBeTaken() {
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::BLACK),
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new King(new Position(3, 6), Side::WHITE),
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new Queen(new Position(1, 1), Side::WHITE),
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new Queen(new Position(5, 1), Side::BLACK),
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],
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Side::BLACK
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);
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(2, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(0, 0), Side::BLACK),
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new Position(1, 1),
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new Queen(new Position(1, 1), Side::WHITE), null,
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), $legalMoves);
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}
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public function testLegalMoves_enPassantNotPossibleBecauseMoveInBetween() {
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$subject = new Game(
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[
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new King(new Position(0, 1), Side::BLACK),
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new King(new Position(0, 7), Side::WHITE),
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new Queen(new Position(1, 3), Side::WHITE),
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new Pawn(new Position(5, 1), Side::WHITE),
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new Pawn(new Position(6, 2), Side::WHITE),
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new Pawn(new Position(6, 3), Side::BLACK, true),
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],
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Side::WHITE
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);
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$subject->applyInPlace(new Move(
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new Pawn(new Position(5, 1), Side::WHITE),
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new Position(5, 3)
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));
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$subject->applyInPlace(new Move(
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new King(new Position(0, 1), Side::BLACK),
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new Position(0, 0)
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));
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$subject->applyInPlace(new Move(
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new Queen(new Position(1, 3), Side::WHITE),
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new Position(1, 4)
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));
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(1, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(0, 0), Side::BLACK),
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new Position(0, 1),
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), $legalMoves);
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}
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public function testLegalMoves_enPassantNotPossibleBecausePawnDidntMove2Squares() {
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::BLACK),
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new King(new Position(0, 7), Side::WHITE),
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new Queen(new Position(1, 3), Side::WHITE),
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new Pawn(new Position(5, 1), Side::WHITE),
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new Pawn(new Position(6, 2), Side::WHITE),
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new Pawn(new Position(6, 3), Side::BLACK, true),
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],
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Side::WHITE
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);
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$subject->applyInPlace(new Move(
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new Pawn(new Position(5, 1), Side::WHITE),
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new Position(5, 2)
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));
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$subject->applyInPlace(new Move(
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new King(new Position(0, 0), Side::BLACK),
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new Position(0, 1)
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));
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$subject->applyInPlace(new Move(
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new Pawn(new Position(5, 2), Side::WHITE),
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new Position(5, 3)
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));
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(1, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(0, 1), Side::BLACK),
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new Position(0, 0),
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), $legalMoves);
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}
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public function testLegalMoves_enPassantPossible() {
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$subject = new Game(
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[
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new King(new Position(0, 0), Side::BLACK),
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new King(new Position(0, 7), Side::WHITE),
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new Queen(new Position(1, 2), Side::WHITE),
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new Pawn(new Position(5, 1), Side::WHITE),
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new Pawn(new Position(6, 2), Side::WHITE),
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new Pawn(new Position(6, 3), Side::BLACK, true),
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],
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Side::WHITE
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);
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$subject->applyInPlace(new Move(
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new Pawn(new Position(5, 1), Side::WHITE),
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new Position(5, 3)
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));
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$legalMoves = $subject->getLegalMoves();
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$this->assertCount(1, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Pawn(new Position(6, 3), Side::BLACK),
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new Position(5, 2),
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new Pawn(new Position(5, 3), Side::WHITE),
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), $legalMoves);
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}
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public function testLegalMoves_castle() {
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$subject = new Game(
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[
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new King(new Position(0, 7), Side::BLACK),
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new King(new Position(4, 0), Side::WHITE),
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new Queen(new Position(2, 1), Side::BLACK),
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new Rook(new Position(7, 0), Side::WHITE),
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new Rook(new Position(7, 1), Side::BLACK),
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],
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Side::WHITE
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);
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$legalMoves = $subject->getLegalMoves();
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echo join("\n", $legalMoves);
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$this->assertCount(5, $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(4, 0), Side::BLACK),
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new Position(5, 0),
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new King(new Position(4, 0), Side::BLACK),
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new Position(6, 0),
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null,
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null,
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new Rook(new Position(7, 0), Side::WHITE),
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Rook(new Position(7, 0), Side::WHITE),
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new Position(6, 0),
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Rook(new Position(7, 0), Side::WHITE),
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new Position(5, 0),
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), $legalMoves);
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$this->assertContainsEqualsOnce(new Move(
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new Rook(new Position(7, 0), Side::WHITE),
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new Position(7, 1),
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new Rook(new Position(7, 1), Side::BLACK),
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), $legalMoves);
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}
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public function testApply_castles() {
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$subject = new Game(
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[
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new King(new Position(0, 7), Side::BLACK),
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new King(new Position(4, 0), Side::WHITE),
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new Rook(new Position(7, 0), Side::WHITE),
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],
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Side::WHITE
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);
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$subject->applyInPlace(new Move(
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new King(new Position(4, 0), Side::WHITE),
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new Position(6, 0),
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null,
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null,
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new Rook(new Position(7, 0), Side::WHITE),
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));
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$this->assertEquals(Side::BLACK, $subject->getCurrentSide());
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$pieces = $subject->getPieces(Side::WHITE);
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$this->assertCount(2, $pieces);
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$this->assertContainsEqualsOnce(
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new King(new Position(6, 0), Side::WHITE),
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$pieces
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);
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$this->assertContainsEqualsOnce(
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new Rook(new Position(5, 0), Side::WHITE),
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$pieces
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);
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}
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} |